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【求助】《瑞奇与叮当1》贴图错误与掉帧

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玩《瑞奇与叮当1》的时候除了CG和菜单外,在实际游戏时只有偶尔会是正常游戏速度。另外就是游戏里经常出现贴图错误。
实际游戏过程中EE和GS基本是满的,FPS只剩下30~40
玩《瑞奇与叮当5》反而没有问题。
这能通过调设置拯救吗?


1楼2014-05-13 10:46回复
    附日志:
    PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
    Savestate version: 0x9a0a0000
    Host Machine Init:
    Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 32-bit
    Physical RAM = 2795 MB
    CPU name = Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
    Vendor/Model = GenuineIntel (stepping 09)
    CPU speed = 2.493 ghz (4 logical threads)
    x86PType = Standard OEM
    x86Flags = bfebfbff 7fbae3bf
    x86EFlags = 28100000
    x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
    Reserving memory for recompilers...
    Loading plugins...
    Binding GS: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\gsdx32-avx-r5875.dll
    Windows 6.1.7601 (Service Pack 1 1.0)
    Binding PAD: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\lilypad-r5875.dll
    Binding SPU2: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\spu2-x-r5875.dll
    Binding CDVD: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\cdvdGigaherz.dll
    Binding USB: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\USBnull.dll
    Binding FW: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\FWnull.dll
    Binding DEV9: E:\Games\pcsx2-1.2.1-r5875-binaries\plugins\DEV9null.dll
    Plugins loaded successfully.
    (GameDB) 9655 games on record (loaded in 218ms)
    HLE Notice: ELF does not have a path.
    Initializing plugins...
    Init GS
    Windows 6.1.7601 (Service Pack 1 1.0)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
    Plugins initialized successfully.
    Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
    isoFile open ok: E:\Games\PS2\Ratchet and Clank\Ratchet and Clank (US).iso
    Image type = DVD
    * CDVD Disk Open: DVD, Single layer or unknown:
    * * Track 1: Data (Mode 1) (2057664 sectors)
    Opening USB
    Opening FW
    Opening DEV9
    McdSlot 0: E:\Games\pcsx2-1.2.1-r5875-binaries\memcards\Mcd001.ps2
    McdSlot 1: E:\Games\pcsx2-1.2.1-r5875-binaries\memcards\Mcd002.ps2
    Plugins opened successfully.
    EE/iR5900-32 Recompiler Reset
    Bios Found: USA v02.00(14/06/2004) Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
    (UpdateVSyncRate) Mode Changed to NTSC.
    (UpdateVSyncRate) FPS Limit Changed : 59.94 fps
    # Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
    PlayStation 2 ======== Hard reset boot
    ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
    <20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
    # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
    # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
    # Initialize Start.
    # Initialize GS ...
    # Initialize INTC ...
    # Initialize TIMER ...
    # Initialize DMAC ...
    # Initialize VU1 ...
    # Initialize VIF1 ...
    # Initialize GIF ...
    # Initialize VU0 ...
    # Initialize VIF0 ...
    # Initialize IPU ...
    # Initialize FPU ...
    # Initialize User Memory ...
    # Initialize Scratch Pad ...
    # Initialize Done.
    EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
    CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
    (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1
    (SYSTEM.CNF) Software version = 1.00
    (SYSTEM.CNF) Disc region type = NTSC
    ELF (cdrom0:\SCUS_971.99;1) Game CRC = 0xCE4933D0, EntryPoint = 0x0012D728
    (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_971.99;1
    (SYSTEM.CNF) Software version = 1.00
    (SYSTEM.CNF) Disc region type = NTSC
    IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
    Reboot service module.(99/11/10)
    cdvd driver module version 0.1.1 (C)SCEI
    Load File service.(99/11/05)
    Multi Threaded Fileio module.(99/11/15)
    iop heap service (99/11/03)
    loadelf: fname cdrom0:¥SCUS_971.99;1 secname all
    loadelf version 3.30
    Input ELF format filename = cdrom0:¥SCUS_971.99;1
    0 00100080 0013d2e0 ....................
    Loaded, cdrom0:¥SCUS_971.99;1
    start address 0x12d728
    gp address 00000000
    # Restart Without Memory Clear.
    # Initialize GS ...
    # Initialize INTC ...
    # Initialize TIMER ...
    # Initialize DMAC ...
    # Initialize VU1 ...
    # Initialize VIF1 ...
    # Initialize GIF ...
    # Initialize VU0 ...
    # Initialize VIF0 ...
    # Initialize IPU ...
    # Initialize FPU ...
    # Initialize Scratch Pad ...
    # Restart Without Memory Clear Done.
    Get Reboot Request From EE
    ROM directory not found
    PlayStation 2 ======== Update rebooting..
    PlayStation 2 ======== Update reboot complete
    cdvdman Init
    IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
    Reboot service module.(99/11/10)
    cdvd driver module version 0.1.1 (C)SCEI
    Load File service.(99/11/05)
    Multi Threaded Fileio module.(99/11/15)
    iop heap service (99/11/03)
    loadbuffer: addrres 53300 args 0 arg
    loadbuffer: id 25, ret 0
    loadbuffer: addrres 55d00 args 0 arg
    loadbuffer: id 26, ret 2
    loadbuffer: addrres 55d00 args 0 arg
    loadbuffer: id 27, ret 2
    loadbuffer: addrres 5b200 args 0 arg
    loadbuffer: id 28, ret 0
    loadbuffer: addrres 5b200 args 0 arg
    loadbuffer: id 29, ret 0
    loadbuffer: addrres 5b200 args 0 arg
    loadbuffer: id 30, ret 0
    loadbuffer: addrres 5b200 args 0 arg
    loadbuffer: id 31, ret 0
    loadbuffer: addrres 65e00 args 0 arg
    loadbuffer: id 32, ret 0
    loadbuffer: addrres 99f00 args 0 arg
    ==========================================================
    989snd (c)2000, 2001 Sony Computer Entertainment America
    by Buzz Burrowes v2.9.5
    (built Sep 6 2002 at 16:08:07)
    (pre-release 3)
    NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
    (banks and streams only)
    (build with sce library rev 2.5.4)
    ==========================================================
    Thread Priorities:
    Sound Tick = 9
    Main RPC = 58
    Loading RPC = 59
    Streaming = 60, 61, 62, 63
    ==========================================================
    loadbuffer: id 33, ret 0
    loadbuffer: addrres 65e00 args 0 arg
    loadbuffer: id 34, ret 0
    RPC Initialize
    IOP_stashmgr: set rpc queue
    IOP free mem: 509184
    IOP_stashmgr: register function
    IOP free mem: 189696


    2楼2014-05-13 10:47
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