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打开游戏弹红字卡50进度怎么办重新下载游戏也没法。。。

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IP属地:四川来自Android客户端1楼2022-10-07 17:35回复
    红字内容
    Mono path[0] = 'E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Managed'
    Mono config path = 'E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
    PlayerConnection initialized from E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data (debug = 0)
    PlayerConnection initialized network socket : 0.0.0.0 55440
    Multi-casting "[IP] 网页链接 [Port] 55440 [Flags] 2 [Guid] 1474507548 [EditorId] 1431679527 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-7RFKH1P) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
    Started listening to [0.0.0.0:55440]
    PlayerConnection already initialized - listening to [0.0.0.0:55440]
    Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:
    VRAM: 4043 MB
    Driver: 30.0.15.1215
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.214 seconds
    <RI> Initializing input.<RI> Input initialized.<RI> Initialized touch support.UnloadTime: 0.595700 ms
    Game start at 2022/10/7 17:35:48
    Game version = V0.0.25.1
    []Awake Singleton.
    Setting breakpad minidump AppID = 838350
    SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198185000666 [API loaded no]
    Verifying steam user successful! steam id 76561198185000666
    Unloading 5 Unused Serialized files (Serialized files now loaded: 177)
    System memory in use before: 184.2 MB.
    System memory in use after: 184.4 MB.
    Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 4298.
    Total: 37.437800 ms (FindLiveObjects: 0.493100 ms CreateObjectMapping: 0.180600 ms MarkObjects: 36.571100 ms DeleteObjects: 0.190000 ms)
    Total 2 local mods found.
    Start loading mod TaiwuBeautyBase for frontend ...
    - Loading plugin from 网页链接 Symbol file LoadedFromMemory is not a mono symbol file
    Fallback handler could not load library E:/SteamLibrary


    IP属地:四川来自Android客户端3楼2022-10-07 17:36
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