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【星沉大海】THE LONG ROAD AHEAD

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IP属地:中国香港1楼2017-02-07 20:27回复
    It's hard to believe, but in May Armored Warfare will celebrate the two year anniversary since the launch of the Early Access phase of public testing.
    From the outset, we have listened to the community and every aspect of the game has been tuned to avoid features that most players find problematic, such as excessive RNG, one-shot artillery, pay-to-win ammunition or progression that is too slow.
    虽然有些难以置信,但AW在今年5月就会迎来公开测试的2周年纪念日。
    从一开始,我们就在听取玩家社区的意见并对游戏的各个方面进行调整,以避免某些在隔壁饱受诟病的机制,例如过度的随机数,一击毙命的火炮,金币弹以及肝车效率过低,etc.。


    IP属地:中国香港2楼2017-02-07 20:27
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      2025-10-16 03:04:17
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      We realized this mistake many months ago and held many discussions that encompassed both the developers and the producers. Mistakes were admitted and a new direction for the game was developed – a direction which can be generally summed up under the name of Balance 2.0.
      As you know, Balance 2.0 is a set of massive overhauls that will take place in Update 0.19 and Update 0.20. You can read about them in our Balance 2.0 web series:
      Introduction
      Hitpoints and Ammunition
      Mechanics Changes
      Progression Changes
      The overhaul is massive and includes drastic changes, such as the removal of one of the five classes of Armored Warfare – the artillery – in its present form.
      Few other games have ever attempted this on such a scale, but we have complete confidence that Obsidian Entertainment's awesome developers, led by Richard Taylor and Felix Kupis, can pull it off.
      Due to the sheer scope of the project, Update 0.19 has been in development for many months, far longer than it would usually take for an Update to be released. We would like to humbly ask for your patience so that we can deliver Balance 2.0 to the standard that you and we both expect.
      Additional Balance 2.0 changes will be introduced in Update 0.20 along with the long-awaited new lines of vehicles and maps.
      我们在数个月前意识到了这个失误,游戏的开发方和发行方都进行了多次讨论,商议对策,最终搞出了平衡2.0.
      就像以前说过的一样,B2.0包含了大量改动,并会在0.19和0.20中实装。
      这次大规模重制包括了一些很激进的改动,例如将现有的火炮机制完全移除。很少有游戏能做到这种程度,但我们对由Richard Taylor和Felix Kupis所率领的OE开发团队很有信心。
      由于B2.0计划过于庞大,0.19在经历了几个月的开发后仍未完成,超出了正常的时间范围。我们希望大家能再耐心一些,这样我们才能让B2.0以令人满意的状态登场。
      更多的B2.0改动,新的载具路线以及地图会在0.20中加入。


      IP属地:中国香港4楼2017-02-07 20:29
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        就说打算什么时候更新1.9吧


        IP属地:山西来自Android客户端5楼2017-02-07 20:29
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          But, what lies in store for Armored Warfare after Balance 2.0 is introduced? What are our plans for the future of the game after Update 0.19?
          Let us share some of our 2017 plans with you.
          Our next focus will be to increase the Armored Warfare player population. We are fully aware of the current issues that are especially visible on the North American server and changing this will be our immediate priority.
          With Balance 2.0, we will employ a wide array of tools to promote the game. We would like to release Armored Warfare on Steam, although we are not ready to share any details on that just yet.
          You might ask: "Why don't you do it right now" and this is in fact one of the most common questions players have. The reason is that we only have one shot at this, so we have to be sure that the product we are advertising is in excellent shape and with your help and feedback we'll get there – the Balance 2.0 test server for the EU and NA regions is already in preparation.
          But that – along with Balance 2.0 – is just the beginning as we all are working on much more.
          但是,B2.0完成之后呢?
          在这里,我们打算透露一些2017年的计划。
          我们的下一个目标是增加游戏人数。美服的惨状是显而易见的,当务之急是改变这一状态。
          在B2.0放出后,我们会通过多种途径来进行安利。我们打算将AW上架到Sbeam,但暂时不准备公布相关细节。你可能会问“为什么现在不这么做呢?”。因为机会只有一次,所以我们必须先把游戏做好再去作死,而你们的协助和反馈能帮我们达成目标。B2.0的欧美PTS已经在准备了。


          IP属地:中国香港6楼2017-02-07 20:30
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            Around March 2017, we will launch a storyline campaign focusing on Armored Warfare lore, which is something we always wanted to develop further. The campaign will run for many months and the rewards will be appropriate to its difficulty and length. Completing the Campaign will not be easy and it will test the limits of even the most skilled of players. All-round gameplay abilities will be required.
            But that's not the only thing we are working on. In 2017, players can expect:
            在今年三月左右,我们会举行一个和AW剧情有关的活动,这是我们一直想要开发的东西。这个活动会持续数月,而奖品也将对得起它的难度和所耗费的时间。完成活动并不容易,它需要多种游戏技巧,这将会挑战dalao们的极限。
            但这并不是唯一的卫星。在2017年,玩家可以期待以下内容。


            IP属地:中国香港7楼2017-02-07 20:31
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              New vehicle lines – these will include French, Israeli and many others, our goal is to significantly increase vehicle output, something you should be starting to see from Update 0.20.
              新的载具路线 - 包括法棍,以色列以及更多国家。我们的目标是大幅增加载具数量,而其中一部分会在0.20出现。
              New and Overhauled maps – we are simply not happy with some map elements and we will be working on additional overhauls of existing maps with Highwall and Lost Island having priority. We will also introduce new large maps suitable for all styles of gameplay.
              新地图和重制地图 - 我们对现有的一些地图感到不满,并打算进行额外的重制,以Highwall和Lost Island为首。同时我们还打算推出适合所有玩法的大地图。
              Global Operations – the single biggest flaw of this mode was that it only had one map available when it was introduced. We'll be adding a number of new maps for this mode in the near future along with brand new features, Wildcards, active map elements and more. Global Operations are going to be awesome!
              全球行动 - 目前GO模式最大的缺点就是只有一张地图。我们将会在近期为GO加入数张新地图,以及更多的新功能,Wildcard以及动态地图元素,etc.。
              Other New Modes – once the population is stabilized, we'll be adding a number of new modes that we have in development, including Battalion Wars, PvE Survival Mode and Lords of War. Lords of War are scheduled to appear between Update 0.19 and Update 0.20 to provide the much needed competitive gameplay.
              新模式 - 等玩家人数稳定下来后,我们会将一些开发中的新模式加入到游戏中,包括军团战,PvE生存模式以及LoW。LoW预计会在0.19和0.20之间实装,提供更具竞技性的战斗。
              User Experience – while the current UI of Armored Warfare works, we are not very happy with it at the moment. We'll introduce a streamlined UI version in the future for players both new and old to navigate the game with ease. Additionally, we'll be introducing tutorials for new players to learn the game easily.
              用户体验 - 我们对目前的UI不是很满意,因此我们打算做一个让新玩家和老玩家都能接受的简化UI。另外,我们还会做一个对新人更友好的新手教程,方便他们快速上手。


              IP属地:中国香港8楼2017-02-07 20:33
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                话说欧美pts开放时间是几点


                IP属地:四川来自iPhone客户端9楼2017-02-07 20:34
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                  2025-10-16 02:58:17
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                  There are many more features we are working on and our plans will keep us busy for years to come. One thing worth noting, however, is that there are no magical easy solutions. Improving the game, working with the existing player-base and improving the player count will require dedication, resources and, most importantly, it won't happen overnight. Balance 2.0 is but the first step in the road to success that winds before us all. Let us strive towards a bright future together because we are committed and in it for the long haul.
                  We would like to thank you for all your past, current and future support. We do value your feedback immensely, even if it is negative – or perhaps especially when it is negative, because it gives us ideas and goals to move the game towards.
                  We'll see you on the battlefield!
                  Armored Warfare Production Team
                  这些只是冰山一角,我们的长期计划足以让我们忙上很长一段时间。然而,罗马城不是一天就可以建成的,改进游戏,与现有玩家群体保持交流,以及提高玩家数量都需要人力资源。B2.0只是我们向成功迈出的第一步。我们将一起走向一个光明的未来,这曾经是我们的承诺,现在是,将来也是。
                  在此,我们再一次为大家一直以来的支持表示感谢。我们很重视你们的反馈,哪怕是负面的评价 - 或者说正是负面评价才更有价值,因为这将成为我们前进的动力。
                  战场上见!
                  AW制作团队
                  END


                  IP属地:中国香港10楼2017-02-07 20:35
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                    辛苦 翻译君


                    11楼2017-02-07 20:40
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                      辛苦劳模柚叶酱啦


                      IP属地:河北来自Android客户端12楼2017-02-07 20:50
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                        因为没啥好说的于是卖了一期情怀?
                        读完全篇发现似乎除了上sbeam外其他信息量还不如楼主换头像大


                        IP属地:广东来自Android客户端13楼2017-02-07 20:51
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                          啥时开特么的0.19


                          14楼2017-02-07 20:56
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                            IP属地:广东来自iPhone客户端15楼2017-02-07 21:49
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                              2025-10-16 02:52:17
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                              说实话真的没有什么干货啊,满满的情怀,说的都是之前说过的内容,宣传一点动静都没有,能不能上steam也只是说正在努力,感觉0.19二月份是上不了线啊。。。。。。。


                              IP属地:广东来自Android客户端16楼2017-02-07 22:11
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