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歪果仁眼里的致命冲击

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最近看罐头被致命冲击折磨地非常惨,把我看得乐开了花。个人觉得致命冲击这个关卡设计很新颖,如果能做一些优化,这个关卡会更好,而B站评论区大部分都是对“大粪冲击”的吐槽。突然好奇歪果仁对S23: Fatal Impact的评价。事先叠甲:以下言论均为油管致命冲击通关视频歪果仁的评论,不代表楼主本人立场。


IP属地:浙江1楼2025-02-12 02:39回复
    JeyVGaming: This mission would've been great if it weren't for the stupid timer. In fact, there are a lot of missons with timers in them... MO's misson designs are definitely not designed for chill gameplay. lol. (如果没有愚蠢的限时,本任务会很好。事实上(MO3)的很多任务都限时。MO的任务设计不是为了休闲而设计的。笑哭。)


    IP属地:浙江2楼2025-02-12 02:45
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      2025-08-02 21:51:24
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      doctorzed7350: This misson is an absolute hell for person with bad multi-tasking like me. Having to control both base and volkov at the same time with time limit and 5 super weapons is stressful and intense at the same time.(这个任务绝对是像我一样大脑单线程玩家的地狱,不得不在限时的前提下,同时控制两个基地和沃尔科夫,并且有5个超武,这是非常紧张且有强度的)
      nakoni: Yes, this like the hardest mission when you need to do anything as efficient as possible and thats three front assault is hell.(是的,当你要最有效率地做任何事时,这就像最难的任务。另外,三个前线突进就是地狱)
      doctorzed7350: Me during the mission.(我在打任务时的表现)
      + EVA: Commander 2 Irkallas are heading for our northern base because you nuked one of the tower and piss them off.(指挥官,2台伊利卡拉正朝我们的北方基地而来,因为你核爆了其中一座塔)
      + Me: Oh great, where're our grumbles?(太好了,那么我们的轰鸣在哪儿?)
      + EVA: Dead sir, you left them to die at the back because you didn't hear me call "reinforcement has arrived"。(死了。你把它们拉在后面送掉了,因为你没听见我说“支援已抵达”)
      + Me: Apocalypes tank then???(那天启坦克呢?)
      + EVA: Mastermind send them to the grinder while you were commanding Volkov sir! Also our southern base just lost the MCV from tyrant surprise attack, Volkov is at critical health, ore miners went too far from base and being attacked and 3 psychic dominator are targeting the last of our war factory.(在你操纵沃尔科夫时,脑车已经把它们送去了回收厂。我们南部的基地刚因暴君突袭而损失了MCV,沃尔科夫生命已达临界值,我们的矿车离基地太远,正遭到攻击,3个心灵支配仪正标准我们最后一个战车工厂)
      Me: Time for re-loading save then.(是时候重开了)


      IP属地:浙江3楼2025-02-12 03:07
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        mischaprudon3316: Fxxk this mission, like man you must be a micro/multitasker for this. Even then it's an absolute nightmare.(哔-----这个任务,你必须掌握微操和多线操作的技巧。即使如此这个任务也是个噩梦)。
        justjoking9103: It's the fault of the Chinese mappers. They have a hard on for making impossible difficult missions, which only they can complete on the first try because they know every trigger and strategy. (这是中国地图作者的锅。他们痴迷于设计极其困难的任务,只有他们自己能在第一次尝试时完成,因为他们清楚每个触发点和策略)。
        Richard68434: yea they treat this shxxxt like their SAT/uni exams apparently. Good if you're in the mood for it, bad if you just wanna pass it for the storylines.(是的,他们显然是把这坨哔-----看作大学入学考试了。如果你有心情的话,会觉得不错;但如果你只是想过过剧情,那就很糟)。


        IP属地:浙江4楼2025-02-12 03:19
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          Auderman: (原文非英文)你在心灵终结中玩的很好,但我都过不了休闲难度。这个任务如果有电脑当盟友,会很有帮助。因为如果没有100%的多任务处理,你将无法处理3线操作。总的来说,这些任务都非常困难,而且这个故事太曲折了,我什么都看不懂。
          AIstar:(原文非英文)在测试过程中,无论难度如何,该任务的难度都是原来的两倍。


          IP属地:浙江5楼2025-02-12 03:23
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            miyatenmeiritsu1810: 11:24 They have a fake Dominator(视频时间11:24,他们有个假的心灵支配仪?)


            IP属地:浙江6楼2025-02-12 03:25
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              theplasmawolf: I did not know how to get Volkov to the outpost with the grumbles. I absolutely HATE the maze of this mission. I'm all for puzzels and challenging missions, but making a maze with the tiniest infinitiesimal gaps is just trolling.(我不知道该如何让沃尔科夫到前哨站与轰鸣汇合。我非常讨厌这关的迷宫设计!我喜欢解谜和有挑战性的任务,但设计一个只有微乎其微的缝隙能通过的迷宫,纯粹就是在恶意整人。)
              AIstar: This is true descendant to the mission11 meme, am I right?(这关是11关(应该指的是Ep11:Singularity(奇点))真正的继承者,我说的对吗?)


              IP属地:浙江7楼2025-02-12 03:33
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                Cathart1c: I can't take down ONE FXXXXXKING SPATA ON THE NORTH, WHAT THE HELL DID THEY DO WITH THE DIFFICULTY, IT'S JUST RIDICULOUS. Sorry for caps, I'm trying to beat this shxxxt for 2 weeks now and I'm still not even close, and i consider myself as a seasoned veteran, but I'm just helpless here. Also, I'd like to mention that the northern spata was destroyed basically by stalkers in this particular walkthrough. Is this mission impossible without them? Because it seems to be(I've used catastrophies with cyborgs, they are useless, I' not even taking about wolfhounds and kirovs, don;t ever try to use them in this mission). If that's the case, then it's lame as fxxxxk.(我根本打不掉北边那座该死的天剑,这难度到底是怎么回事?简直离谱!抱歉全程大写,但我已经折腾这关整整两周了,结果连过关的影子都没看到。我自认为是个经验丰富的老玩家,但在这里完全无能为力。
                另外,我想提一下,在这个通关视频里,北边的天剑基本上是被梦魇行者打掉的。没有梦魇行者这关是不是根本不可能过?因为感觉确实是这样。(我试过用灾厄坦克和半机械人,完全没用……更别提猛虎防空车和基洛夫了,这关千万别用它们。)如果真是这样的话,那这关的设计就烂透了!)
                AIstar: Stalkers do indeed cause this mission to be significantly easier. Starting cut scene is scripted in a way the causes Drakuv to capture one right at the beginning. As an addition, you're given a lot of aoe healing auras - Apocs and Drakuvs. Don't give up. Try easier difficulties first, then progress forward harder versions. If anything, hit us up on MO Discord, we might be able to help.(梦魇行者确实让这关变得容易很多。开场动画的脚本设定就是让德拉库移动监狱在一开始就能抓到一个梦魇行者。此外,你还会获得大量 AOE 治疗光环——比如天启坦克和德拉库移动监狱。别放弃! 先试试低难度,然后再挑战更高难度的版本。如果有需要的话,欢迎来 MO Discord 找我们,我们也许能帮上忙),
                Cathart1c: At last I did it. Man I loved this mission so much. Actually you don't even need stalkers, buratinos can sort everything as well. With the help of cyborgs and wallbuster ofcourse. I was acting kinda slow(had 30 minutes or less when entered psychic converter with southern troos in the same position as yours and with northern troops on the entrance of main yuri base) in the final attempt but somehow managerd to win with 2 or 3 minutes to spare, I've even destroyed big bunch of units guarding the southern spata(but lost half of my northern troops and every single apocalypse before even the end). Anyway that was a blast, looking forward to final mission.(我终于过了!天哪,我太喜欢这关了!其实你根本不需要梦魇行者,布拉提诺也能搞定一切,当然配合半机械人和壁垒杀手的话会更顺利。我最后一把打得有点慢(进入心灵转换器时,南部部队的位置跟你一样,北部部队刚到尤里主基地的入口,当时大概还剩 30 分钟以内)。但不知怎么的,还是在最后 2-3 分钟内拿下了胜利。甚至连守卫南部天剑的大批敌军都干掉了(不过我的北方部队折损了一半,所有天启也全灭了,还没打到最后就没了)。总之,这关真是太爽了! 期待最终任务!)


                IP属地:浙江8楼2025-02-12 03:55
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                  2025-08-02 21:45:24
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                  megadyni7018: I pity the map designer for setting up all thousands of Epsilon units and buildings...(我真同情那设置了上千个厄普西隆单位和建筑的地图设计师)
                  SoldierOfFate: There's a reason the finale mission were all delayed by 2 years. They were meant for a 2019 Christmas release.(这就是为啥最终任务(的发布)推迟了两年。它们本应在2019年圣诞发布)。


                  IP属地:浙江9楼2025-02-12 03:59
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                    bendavis5756: I came here to see how I'd finish this mission, and now i'm feeling like maybe watching AIstar beat it means I don't have to. Truly the final exam for RTS as somebody else was saying, an anxiety provoking masterpiece you probably could never put into a mainstream game release. One day I'll pull it off... Thank you AIstar.(我本来是来看看怎么才能过这关的,结果现在感觉看 AIstar 通关了,自己就不用打了。正如别人所说的那样,这关简直是即时战略的最终考试,一部让人焦虑不已的杰作,但估计永远不可能放进主流游戏里。总有一天我也会成功的……谢谢你,AIstar!)
                    AIstar: Dont give up. For the record I have not completed this mission for the entire duration of it's testing phase until the 8 hours before the release. And that mission was in testing for long time. You can do it.(别放弃! 说实话,整个测试阶段我都没能通关这关,直到发布前 8 小时才终于打过去。而且这关可是测试了相当长的时间。你一定可以做到的!)


                    IP属地:浙江10楼2025-02-12 04:07
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                      GirogiArts: This mission is utter fxxking HELLLLLL! Jesus, congrats on finishing it on mental. I still haven't done it. Micro and Macro is just too much...(这关简直是地狱级的折磨!!天哪,恭喜你在 Mental 难度下通关了!我到现在还没打过去,微操和多线实在太多了,扛不住啊……)。
                      QuasKest: For real tho, I had PTSD trying to play this mission everytime! Keep trying and eventually you'll get it.(
                      真的,每次玩这关我都要 PTSD 了!坚持下去,最终你一定能过的!)


                      IP属地:浙江11楼2025-02-12 04:11
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                        mercenarygundam1487: Just for the record: I HATE THIS MISSION WITH A BURNING PASSION!(郑重声明:我对这关恨之入骨)


                        IP属地:浙江12楼2025-02-12 04:13
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                          squishymusic9723: I wouldn't be so positive for this mission if it had come out during MOs tenure without saving, but with saves I found this Mental to be a great challenge. It felt fair despite the difficulties, all challenges can be overcome. For Epsilons superweapons, I was able to take them all out before they fire. I can't recall exactly how, it was some time ago but I think it was battlebunker+flametower+ironcurtain. Just eough to chip them down. I also was lucy and got some of the easter egg done on my first try and got the extra time from it. So with the extra time, no super weapons, and a good defensive postures ... it was kinda chill.(如果这关是在 MO 不能存档的时代推出的,我可能就不会对它这么有耐心了。但现在有存档功能,我觉得 Mental 难度是个很棒的挑战。尽管很难,但总体还是公平的,所有挑战都是可以克服的。至于厄普西隆的超级武器,我在它们发射前就全都摧毁了。具体怎么做的我已经记不太清了,毕竟是很久以前的事,但我记得是用战斗碉堡+火焰塔+铁幕,一点一点把它们磨掉的。另外,我运气也不错,第一次尝试就解锁了一些彩蛋,还拿到了额外的时间。 所以,在有额外时间、没有超级武器的威胁、以及稳固的防守姿态下……这关打起来居然还挺悠闲的)。


                          IP属地:浙江13楼2025-02-12 04:19
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                            patricksusulin9335: Honestly Krukov and Reznov's base should have been controlled by AI, which slowly gets overwhelm if you dont get Volkov's ass in the Psionic Converter.(老实说,库可夫和雷泽诺夫的基地应该由 AI 控制,如果你不把沃尔科夫赶到心灵转换器里,那两个基地会慢慢被摧毁)。
                            LmaoHeha: Nah, that would be too easy.(那样就太简单了)。


                            IP属地:浙江14楼2025-02-12 04:24
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                              2025-08-02 21:39:24
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                              Ainigma: This mission has a lot of bad user experience imo. The timer is gigantic. You have no feelings of "what to achieve a what time". The maze-structure of the map is insanely confusing. Basically I had to start over after I found out that my south west attack should advance way further and then I literally had no time to get to the last beacon. A better mode would be to start with ~30 minutes timer and consecutively add +10/15/20 minutes after destroying one beacon, depending on the difficulty.(在我看来,这关有很多糟糕的用户体验。倒计时太长了,完全没有“在什么时间做什么事”的感觉。地图的迷宫结构令人极度困惑。基本上,我发现自己西南部的进攻需要推进得更远之后,只能重新开始,而且最后根本没时间赶到最后一个信标。一个更好的设定是,从大约 30 分钟的计时开始,然后在摧毁一个信标后根据难度逐步增加 +10/15/20 分钟)。


                              IP属地:浙江15楼2025-02-12 04:29
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